One App. Three Destinations. Zero Code.

Adalo is the no-code app builder that pairs AI-powered generation with a visual multi-screen canvas, so entrepreneurs and business teams can design, build, and publish custom database-driven apps to the Apple App Store, Google Play Store, and web from a single project. Build once and publish real native iOS (IPA) and Android (AAB) builds, not web wrappers. No code, no developers required.

Existing business? Adalo Blue

Publish to
App Store Google Play Web
<7 min
Average build time
7+
Average builds per Builder
99%+
Build success rate
55/30/15
iOS / Android / Web split

Publish Any Type of App to Any Store

Whether you are launching a consumer app on the App Store, an internal tool via enterprise distribution, or a web app on a custom domain, Adalo compiles and deploys from one project. Describe what you need to Ada, and Magic Start generates a working app in minutes.

The App Publishing Nightmare, Solved

Publishing an app to the App Store and Google Play has traditionally been one of the most painful, technical parts of app development. Adalo eliminates the entire DevOps layer.

The App Publishing Nightmare

2–4 weeks
  1. 01Traditional publishing requires Xcode for iOS and Android Studio for Android, both with steep learning curves
  2. 02Code signing certificates, provisioning profiles, and keystores are confusing and error-prone
  3. 03App Store review guidelines create a rejection loop: submit, wait, get rejected, fix, resubmit
  4. 04Maintaining separate codebases for iOS, Android, and web triples development effort
  5. 05$99/year Apple Developer + $25 Google Play + developer salaries add up fast
  6. 06Typical timeline: 2–4 weeks just for the publishing process after the app is built

Adalo’s One-Click Publishing Pipeline

<7 min
  1. 01Click Publish: Adalo compiles native IPA (iOS) and AAB (Android) builds via Codemagic automatically
  2. 02No Xcode, no Android Studio, no command line; the entire build pipeline is handled for you
  3. 03Guided submission workflow walks you through screenshots, metadata, and store descriptions
  4. 04One version of your app deploys to all three platforms simultaneously from a single project
  5. 05Paid plans include unlimited publishing: no per-build charges, no usage caps
  6. 06Average build time under 7 minutes from click to compiled binary

Everything You Need to Build, Test & Publish

From your first screen design to live on the App Store and Google Play, Adalo handles the entire native build and publishing pipeline so you can focus on your app, not your toolchain.

Real native builds compiled via Codemagic, not web wrappers or PWAs. Full App Store compliance with native iOS components, push notifications, camera access, GPS, and biometric authentication.

Genuine Android builds for Google Play from the same Adalo project. Native performance, device integration, push notifications, and full Material Design compliance. One-time $25 Google Play developer registration.

Deploy to a custom domain with one click. No app store review needed, instant updates, progressive web app capabilities included. Share via URL: same app, same database, same user accounts as your native builds.

Automatic version management for every build. Push content and data updates that sync immediately without requiring users to re-download. Layout and feature changes trigger a new build and review cycle.

Test iOS builds via TestFlight before App Store submission. Share with up to 10,000 beta testers. Android builds can be installed directly via AAB for testing. Catch issues before your users do.

Step-by-step workflow for App Store Connect and Google Play Console. Adalo walks you through metadata, screenshots, app descriptions, content ratings, and review requirements, all without leaving the platform.

PulsenowYour 12-day streak is on the line. Upper Body is ready when you are.
Push notificationsCameraGPSFace ID

One Build. Every Platform.

Each of these apps was built once on Adalo’s visual canvas and published to the App Store, Google Play, and web from a single project. Real native performance on every platform. Hover any app and scan the code to try it on your phone.

Fitness
Scan to PreviewOpens Pulse on your phone
Pulse Workout plans, streaks, and a social feed for a growing run club. Example app
Client Portal
Scan to PreviewOpens Harbor on your phone
Harbor Renovation clients track each phase, pay invoices, and message the crew. Example app
Field Service
Scan to PreviewOpens Fieldwork on your phone
Fieldwork HVAC techs get routed jobs and log parts used from the van. Example app
Marketplace
Scan to PreviewOpens Loop on your phone
Loop A local marketplace for buying and selling used camera gear. Example app
Internal Ops
Scan to PreviewOpens Stockroom on your phone
Stockroom Barcode scanning and low-stock alerts across three warehouses. Example app
Personal Finance
Scan to PreviewOpens Ledger on your phone
Ledger Shared budgets and spending insights for couples. Example app

From Idea to App Store in Five Steps

Adalo 3.0’s infrastructure (launched late 2025) is 3–4x faster and scales to 1M+ monthly active users. Here is the publishing flow from start to live.

  1. Build Your App

    Design on the visual multi-screen canvas where every screen is visible simultaneously. Tell Ada, Adalo’s AI builder, what you need: Magic Start generates a complete app with screens, database, and navigation in minutes. Use Magic Add for new features and X-Ray to catch performance issues before publishing.

  2. Start a Build

    Click Publish and choose your target: iOS, Android, Web, or all three. Adalo compiles your app automatically via Codemagic: native IPA for iOS, native AAB for Android, responsive web app for custom domains. Average build time is under 7 minutes.

  3. Test via TestFlight / Device

    iOS: distribute via TestFlight to up to 10,000 beta testers. Android: install the AAB directly on any device. Web: preview at your staging URL. Test the full user experience on real devices before submitting to stores.

  4. Submit to Stores

    Adalo’s guided workflow walks you through App Store Connect and Google Play Console. Upload your app icon, screenshots, and metadata. Write your store description. Set content ratings and privacy disclosures, all guided step by step.

  5. Go Live

    App Store review typically takes 24–48 hours. Google Play review is typically a few hours to a few days. Web deployment is instant. Your app is published on all three platforms from one Adalo project, one codebase, one database.

Three Destinations, One Build

No Xcode. No Android Studio. No provisioning profiles. No code signing headaches. Adalo handles the native build pipeline; you provide your content and developer accounts.

Apple App Store

Apple App Store
  • Native IPA build, not a web wrapper or PWA
  • Adalo handles code signing and provisioning
  • Apple Developer Account required ($99/year)
  • Review typically 24–48 hours

Google Play Store

Google Play
  • Native AAB build from the same Adalo project
  • One-time $25 developer registration
  • Review typically a few hours to a few days
  • Same app, same database, same logic

Web App

Custom domain web app
  • Deploys as a responsive web app automatically
  • Share via URL, no store submission needed
  • Same build, same data, same user accounts
  • Progressive Web App capabilities included

What Adalo Handles vs. What You Provide

Adalo takes care of the technical complexity. You bring the content and developer accounts.

Adalo Handles

  • Native IPA and AAB compilation via Codemagic build pipeline
  • Code signing and certificate management
  • Build versioning and update deployment
  • Store submission workflow and metadata guidance
  • Web hosting and custom domain setup
  • Database hosting, user authentication, and API infrastructure

You Provide

  • Apple Developer Program account ($99/year)
  • Google Play Developer account ($25 one-time)
  • App icon (1024x1024px), screenshots, and store description
  • Privacy policy URL (free generators available)
  • Content that complies with store review guidelines
  • An Adalo paid plan (unlimited usage)

The Fastest, Most Affordable Path to the App Stores

Build and publish native apps to the App Store, Google Play, and web without writing code, hiring developers, or learning Xcode and Android Studio.

Zero DevOps

No Xcode, no Android Studio, no CI/CD pipelines to maintain. No provisioning profiles, no keystores, no code signing certificates to manage. Adalo handles the entire native build infrastructure.

Three Platforms, One Build

iOS, Android, and web from a single Adalo project. Same database, same logic, same screens. No separate codebases to maintain, no duplicate development effort, no platform-specific bugs to track down.

Under 7 Minutes

Average compile time from clicking Publish to a finished native binary. Traditional build pipelines take hours to configure and minutes to run each time. Adalo builds are fast and fully managed.

All-In, Unlimited

Unlimited builds, unlimited publishing, no per-build charges, no caps on actions, users, records, or storage. The lowest price for native app store publishing with truly unlimited usage.

AI Gets You to v1 Faster

Ada generates your full app from a description: screens, database, navigation, logic. Magic Start means your app is build-ready in minutes, not weeks, so you reach your first TestFlight build faster than any traditional approach.

Instant Updates, No Re-Review

Web app changes deploy instantly with one click. For iOS and Android, most content and logic updates don’t require a new app store review: update data, screens, and configuration without resubmitting the binary.

App Publishing: Adalo vs. Traditional vs. Competitors

See how publishing your app with Adalo compares to doing it yourself or using other platforms.

Adalo compared with traditional publishing through Xcode and Android Studio and with other no-code platforms. Each cell is marked included, partial, or not included.
FeatureAdaloTraditional (Xcode + Android Studio)Other No-Code Platforms
Required tools Included: Web browser only Not included: Xcode (Mac required), Android Studio, command line Partial: Varies: some require IDE setup
Build time Included: Under 7 minutes average Not included: 30–60 minutes per build (after setup) Partial: 5–30 minutes
Code signing Included: Handled automatically Not included: Manual: certificates, profiles, keystores Partial: Partially automated
Multi-platform Included: iOS + Android + Web from one build Not included: Separate codebases per platform Partial: Varies: many are web-only or single-platform
Cost Included: Free to start (unlimited) Not included: $99/yr Apple + $25 Google + developer salaries Partial: $80–$189/mo for publishing (FlutterFlow, Thunkable)
Learning curve Included: Visual canvas, no code Not included: Months to learn Swift/Kotlin + publishing Partial: Varies: some require framework knowledge
Update deployment Included: Content syncs instantly; features via new build Not included: New build + store review for every change Partial: Varies by platform

Tips for a Smooth Publishing Experience

Follow these patterns to get your app approved quickly and avoid common pitfalls in the store review process.

Write a Compelling Description

Your store listing should lead with the core problem your app solves, not feature lists. Use short sentences, bullet points for features, and social proof if available. Both Apple and Google index your description for search.

Complete Your Metadata First

Write your app description, prepare screenshots (6.5" and 5.5" for iOS, phone and tablet for Android), and create your 1024x1024 app icon before starting the submission. Having assets ready avoids back-and-forth during review.

Test on Real Devices via TestFlight

Always test your iOS build via TestFlight and your Android build by installing the AAB directly on a device. Emulators miss real-world issues like push notification timing, camera behavior, and network transitions.

Follow Store Review Guidelines

Most App Store rejections are not technical; they are content-related. No placeholder content, no broken links, no misleading descriptions. Apple’s Human Interface Guidelines and Google’s Material Design standards are worth reviewing.

Set Up Your Privacy Policy

Both Apple and Google require a publicly accessible privacy policy URL describing what data your app collects, how it is used, and how users can request deletion. Free generators are available; set this up before your first submission.

Take Great Screenshots

Screenshots sell your app. Use Adalo’s device preview to capture your actual app on different form factors. Show real functionality, not empty states. Apple requires 6.5" and 5.5" screenshots; Google requires phone and 7" tablet.

Requirements for Publishing

See How to Publish to the App Store
  1. 1

    Apple Developer Account

    Required by Apple for all App Store submissions. Costs $99/year. Enroll at developer.apple.com; approval typically takes 24–48 hours for individual accounts.

  2. 2

    Google Play Developer Account

    Required by Google for all Play Store submissions. One-time $25 registration fee. Enroll at play.google.com/console; approval is typically immediate.

  3. 3

    Adalo Account (Free to Start)

    App store publishing requires an Adalo paid plan with unlimited usage: no caps on actions, users, records, or storage. The free plan includes 500 records for prototyping before you commit.

  4. 4

    App Icon, Screenshots & Privacy Policy

    Apple requires a 1024x1024px app icon, screenshots for each device size, and a privacy policy URL. Google Play has similar requirements. Adalo’s publishing workflow guides you through the exact specifications.

Frequently Asked Questions

Common Questions About App Publishing

What is Adalo?

Adalo is the no-code app builder that pairs AI-powered generation with a visual multi-screen canvas, so entrepreneurs and business teams can design, build, and publish custom database-driven apps to the Apple App Store, Google Play Store, and web from a single project, with no code and no developers required.

How much does it cost to publish an app to the App Store and Google Play?

With Adalo, app publishing starts with unlimited usage: no caps on actions, users, records, or storage. You also need an Apple Developer Account ($99/year) and a Google Play Developer Account ($25 one-time) for app store submissions. Traditional publishing typically costs $50,000–$150,000 in developer salaries alone.

How long does the App Store review process take?

Apple’s App Store review typically takes 24–48 hours after submission. Google Play review is typically a few hours to a few days. Web deployment via Adalo is instant, with no review process needed. Build compilation itself averages under 7 minutes.

Can I test my app before publishing to the App Store?

Yes. Adalo supports multiple testing methods: device preview in the editor for quick checks, TestFlight for iOS beta testing with up to 10,000 testers, direct AAB installation for Android testing, and staging URLs for web app preview. Always test on real devices before submitting to stores.

What if my app gets rejected by the App Store?

Most App Store rejections are content-related, not technical: missing privacy policy, placeholder content, broken links, or misleading metadata. Adalo’s publishing workflow guides you through requirements to minimize rejections. If rejected, Apple provides specific feedback; fix the issue in Adalo and resubmit. Resubmission reviews are typically faster than the initial review.

Do I need an Apple Developer Account?

Yes, for App Store publishing. Apple requires all developers to enroll in the Apple Developer Program ($99/year) to submit apps. This is an Apple requirement, not an Adalo requirement. You can build and test your app on Adalo’s free plan before enrolling. For Google Play, you need a Google Play Developer Account ($25 one-time fee).

Can I update my app after it is published?

Yes. Content and data changes sync immediately without a new store submission: update your database, change text, or modify images and users see the changes right away. Layout and feature changes require a new build and store review cycle. Adalo handles build versioning automatically.

What is the difference between native builds and web wrappers?

Native builds (what Adalo produces) are compiled binaries, IPA files for iOS and AAB files for Android, that run directly on the device operating system with full access to push notifications, camera, GPS, and biometric auth. Web wrappers package a website inside a native shell: they look like apps but run in a hidden browser, resulting in slower performance, limited device access, and higher App Store rejection rates.

Ready to Publish Your App?

Start building on our free plan with your own hosted Postgres database and 500 free records. Describe your app to Ada, customize it on the visual canvas, and publish to the Apple App Store, Google Play, and web with unlimited usage.

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